productivity comments on I'm Tarn Adams of Bay 12 Games
I a computer scientist major with an interest in working in the game industry after college. My favorite game type (and what I working on now while I am in school) are simulation games; in addition to DF, games like Anno, SimCity, Tropico, etc. are all some of my favorites and are definitely used as inspiration.
Is there anything in particular I should be focusing on while in school (specific classes, following certain blogs, specific projects to work on, for example) in order to become a better game programmer? I currently taking algorithms and I already taken linear algebra, and I know for sure those will be very useful. I looking into taking some sort of AI or machine learning class as well. Any advice besides that?
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